using System;

namespace System
{
	/// <summary>
	/// The TriState enumeration defines constants used to identify one of three possible states.
	/// </summary>
	/// <remarks>
	/// Used to extend Microsoft.VisualBasic.TriState into the SharpMud Framework without having to
	/// have other DLLs reference Microsoft.VisualBasic explicitly.
	/// </remarks>
	public enum TriState
	{
		False		= Microsoft.VisualBasic.TriState.False,
		True		= Microsoft.VisualBasic.TriState.True,
		UseDefault	= Microsoft.VisualBasic.TriState.UseDefault
	}
}
